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July 01, 2008 - Development Version 1.3.7 Released

This release adds "Export Selected", "Apply to selected" for model transformations, and exact positioning of the rotation point for the rotation tool. It also includes improved support for the Cal3D format and performance fixes for normal calculation and MD3 loading.

January 13, 2008 - Development Version 1.3.6 Released

This release adds support for the Cal3D format (import and export), multiple bone joints in MS3D format, and better MD3_PATH handling for MD3 models. Many bugs fixes are also included.

July 15, 2007 - Development Version 1.3.5 Released

The menus have been re-organized. There is a new command to make normals face outward. The texture coordinate window now has a rotate tool. Material support for COB has been improved. Many animation bugs have been fixed. A "File | Export" command has been added to indicate which formats have less reliable write support.

May 18, 2007 - Development Version 1.3.4 Released

This release includes i18n support and an automatic vertex bone joint assignment feature. Several MD2 import/export bugs have been fixed.

May 18, 2007 - Stable Version 1.2.4 Released

This release includes bug fixes for MD2 importing and exporting.

March 28, 2007 - Translators Needed!

Misfit Model 3D is getting support for internationalization. If you would like to help the project by creating translation files for languages that you speak, check out the Translation thread in the forum for tips on getting started.

February 28, 2007 - Development Version 1.3.3 Released

This release includes arbitrary rotations for orthographic projections, save and restore of viewport direction and zoom with hotkeys, and global matrix transformations applied to the model and animations. Bug fixes include OBJ material file export and alpha blending.

February 28, 2007 - Stable Version 1.2.3 Released

This release includes bug fixes for alpha blending, OBJ material file export, and preferences parsing. Scripting has been disabled by default but can be enabled at compile time.

February 06, 2007 - MM3D Forums

The Misfit Model 3D discussion forums are now open. There are currently two forums, General and Development. Use the "Forums" link in the "Community" section on the left side of the website.

January 22, 2007 - Development Version 1.3.2 Released

This release includes multiple bone joint assignments, free-floating vertices, cylinder and sphere texture mapping, and other texture mapping improvements. Bug fixes include MD3 import and export changes for texture paths and non-animated models.

January 22, 2007 - Stable Version 1.2.2 Released

This release includes bug fixes for Quake MD2 export.

January 15, 2007 - Cal3D: Your Help is Needed!

Support for the Cal3D format is in progress, but development has stalled. Mesh and material support is in place and the skeleton code is about half done. The skeleton code needs proper rotation handling to be complete. I have put this on hold to work on other things. If you have experience with Cal3D and are interested in helping complete Cal3D import, see the Contact page.

December 31, 2006 - Development Version 1.3.1 Released

This release includes Quake MD3 import/export, boolean operations, direct edit of translation and rotation keyframes, and tinting selected faces.

December 31, 2006 - Stable Version 1.2.1 Released

This release includes bug fixes for Quake MD2 export, an animation looping bug, and various minor fixes.

September 16, 2006 - Development Version 1.3.0 Released

This release includes snap to vertex and snap to grid, direct vertex coordinate editing, edge turn, edge divide, and initial support for bolt points. The animation window has been converted into a dockable toolbar. New model filters include an import filter for COB and an import/export filter for DXF. Support for 64-bit architectures has been added but is not thoroughly tested. For more details see the ChangeLog.


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Last updated: Fri Jul 4 14:47:08 PDT 2008
Copyright © 2004-2008, Kevin Worcester -- email kevin at the misfitcode.com domain.